/*
==========================================================
King Class Header
DevX Team
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*/

#ifndef _KING_H_
#define _KING_H_

#include "Piece.h"

class dxKing : public dxPiece
{   private:
        int blockColor;
		const static int Value = 300; 
	public:
		dxKing(player_t thePlayer, int xPos, int yPos );
		int GetPieceValue();
		~dxKing();
		static int                     GetBlockColor(int x, int y);
		void Draw(int x, int y);
};

#endif